As the biggest toothpaste brand in the world, Colgate has a reputation to uphold. It succeeds gracefully in doing so, and some proof of this is the fact that Colgate littearly means toothpaste in South America. Although they pronounce it a bit differently.
We helped Colgate succeed in their quest to stay the biggest toothpaste brand in the world, by creating snackable branded content. These short form animations each engage consumers in an entertaining way and educate them on everything about their teeth, from learning how to properly brush, to what an endodontist does. Always making sure that the Colgate branding well communicated and stays on top of people's minds.
Hill's, a member of the Colgate-Palmolive family of brands, helps cats and dogs that suffer from allergies, obesity, and other health problems. It's their mission to strengthen the special bond between pets and their owners by keeping pets healthy and strong.
We help Hill's by creating branded content that helps them educate pet owners about the various health problems. To reach these owners, the videos are distributed on various platforms and social media. To overcome the fact that most people don't have their sound on when using social media, the stories are told visually and aided by animated text where needed. This way we help Hill's strengthen the bond between pets and their owners.
Iconic gaming website IGN, the leading provider of high-quality content on gaming, movies, music and more, was approached by Facebook to revamp their legendary Every Ever series. The show’s typical format captures everything there’s to know on extensive topics such as the stories behind all X-Man characters, every Sith that ever appeared in a Star Was movie, or explains the complete Metal Gear Solid game series.
To help launch the new Facebook Watch platform, we produced an Every Ever episode: Every Mario Game Ever. Being accurate is very important for the format and with about 100 games that would be easy. After realizing Mario appeared in over 220 games, everything changed. It became the longest Every Ever episode ever produced and reached over 1.6 million views on multiple platforms.
After Mario’s extensive game series IGN asked to produce another Every Ever episode, branded by Gillette., to welcome the release of DC’s Justice League movie. It covered all 120+ members that ever had the chance to be part of the well-known league. With a production time of less than two weeks, the episode was ready just in time for the movie’s opening weekend.
To continue the legend of America’s favorite household brand Philadelphia Cream Cheese, KraftHeinz needed a campaign to get a younger audience interested in their new flavors like Jalapeño, Blueberry and Garden Vegetable. Snapchat was the perfect platform to reach the audience of choice: 16-23-year-old girls. Teaming up with CNN a series of short, snappy 10 seconds ad where produced to play in between content on CNN’s Snapchat Discover channel.
websites on the internet today. Covering all things digital and tech, they needed a production partner to help create video content in Europe. With some of the biggest tradeshows in the world, the European mainland is a vast source of news on new developments in the digital age. Covering iconic events like Gamescom in Cologne, IFA Berlin, Mobile World Congress in Barcelona and even Computex in Taipei, the produced video content has reached over 5 million views.
One the Smithsonian Institution’s many goals is to help children thrive as global citizens. Due to a greater demand in technical solutions, education is changing. The Smithsonian Science Education Center (SSEC) asked to create an animation to promote and explain their STEM education program. STEM stands for Science Technology Engineering Math. The SSEC has a sharp focus on these four areas of education. They also aim to spread this STEM education all over the world; from the western world to third world countries in Africa and Asia; and from kindergarten to middle school.
Notorious for their good work in developing countries, The World Bank aims to help (local) governments, entrepreneurs and individuals thrive. One of their many projects is the Economic Brief, published in Zambia twice per year. The brief gives Zambians insights in the state of the local economy and what being done to uplift the situation. To promote the brief, this animation was produced, in under three weeks. It played on various online platforms, local screens and aired on national channel ZNBC.
When Accell Netherlands, one of the largest bicycle manufacturers the world, and biggest in The Netherlands, asks to have their story told, you don’t think twice. You get on your bicycle, defy mother nature’s quirks (rain, wind, hail, more rain…), cobblestones and other cyclists and cycle to their HQ. Trying to unite all of Acccell’s different brands like Sparta, Batavus, Koga, Loekie and Van Nicholas into one story wasn’t easy. Or so we thought… The solution was their all along: the Dutch people and the love for their bicycles. As much as the story unites Accell’s brands, it also helped get all the different departments in the company aligned and heads in the same direction.